Get 20M+ Full-Text Papers For Less Than $1.50/day. Start a 7-Day Trial for You or Your Team.

Learn More →

Web‐based learning in the computer‐aided design curriculum

Web‐based learning in the computer‐aided design curriculum Abstract This study attempts to apply the principle of constructivism and virtual reality (VR) technologies to computer‐aided design (CAD) curriculum by integrating network, CAD and VR into a web‐based learning environment. Through VR technologies, it is expected that the traditional two‐dimensional (2D) computer graphics course can be expanded into a three‐dimensional (3D) real‐time simulation one. VR technologies provide a novel method to enhance user visualisation of complex three‐dimensional graphics and environments. Experience and environmental interaction allow users more readily to perceive the dimensional interrelations of graphics which are typically portrayed through static multiview or pictorial representations. A web‐based learning system (WebDeGrator) has been developed to simulate a computer graphics learning system for learning. Future developments of the proposed web‐based learning framework are also discussed. http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png Journal of Computer Assisted Learning Wiley

Web‐based learning in the computer‐aided design curriculum

Journal of Computer Assisted Learning , Volume 18 (2) – Jun 1, 2002

Loading next page...
 
/lp/wiley/web-based-learning-in-the-computer-aided-design-curriculum-iVLG6tb02N

References (36)

Publisher
Wiley
Copyright
Copyright © 2002 Wiley Subscription Services, Inc., A Wiley Company
ISSN
0266-4909
eISSN
1365-2729
DOI
10.1046/j.0266-4909.2002.00225.x
Publisher site
See Article on Publisher Site

Abstract

Abstract This study attempts to apply the principle of constructivism and virtual reality (VR) technologies to computer‐aided design (CAD) curriculum by integrating network, CAD and VR into a web‐based learning environment. Through VR technologies, it is expected that the traditional two‐dimensional (2D) computer graphics course can be expanded into a three‐dimensional (3D) real‐time simulation one. VR technologies provide a novel method to enhance user visualisation of complex three‐dimensional graphics and environments. Experience and environmental interaction allow users more readily to perceive the dimensional interrelations of graphics which are typically portrayed through static multiview or pictorial representations. A web‐based learning system (WebDeGrator) has been developed to simulate a computer graphics learning system for learning. Future developments of the proposed web‐based learning framework are also discussed.

Journal

Journal of Computer Assisted LearningWiley

Published: Jun 1, 2002

There are no references for this article.