Access the full text.
Sign up today, get DeepDyve free for 14 days.
) Good for GM, Bad for Racial Fairness
Where Will Justice Scalia Rank Among the Most Influential Justices
Current Issues and Cases Update
W. Atkinson (1956)
The United States House of Representatives.
A Respected Judiciary-Balancing Independence and Accountability
ACTIVITIES of Directors, Nashville Ballet, 2011-2017 & 2019-present; Board of Directors, Beacon , 2018-present; Nashville Talking Library for the Blind, 2008-2009
OTHER PRESENTATIONS Does the Way We Choose our Judges Affect Case Outcomes?
ICCA Journal 178 June 1994 CORRESPONDENCE The Editors received a question by Hermann Kaindl and an answer by Don Beal. Both are reproduced below in slightly edited form. A QUESTION by Hermann Kaindl Moebling, Austria With much interest I read the paper Random Evaluations in Chess by D.F. Beal and M.C. Smith in the ICCA Journal, Vol. 17, No.1, pp. 3-9. Having studied the problem of the pathology/benefits of minimaxing, I wondered whether the study reported in that paper may help to gain insight into this more general problem. Since the senior author was one of the fIrst to study this problem, I would be very interested in his opinion. by Don BeaP Queen Mary and Westfield College London, England Yes, I did consider the "random" experiment as contributing to the fundamental questions concerning minimax search, in the same spirit as pathology/benefits analyses. I believe the same effect will be observed in essentially all games that humans like to play. However, that statement has to be qualifIed by applying the analysis in slightly modified form for some games. For example, in Go the number of moves, equalling the number of empty intersections, tends to decrease steadily rather than fluctuate with the fortunes of each player, and is the same for both players (subject to minor effects from special rules). Since the "random lookahead" scores basically respond to the number of moves available, one might expect random lookahead to fail to produce benefits. However, in Go, a component of the final score is always available - namely the number of stones captured. It is arguable that this component should be included in any evaluation, even an otherwise random one. If it is, then the "random lookahead" benefits should be observable in Go. I have not done the experiment, though. Also, as I commented in the paper, I think the effect is significantly different from using number-of-moves directly as an evaluation, because "random" lookahead smears out the "measurement" of number-of-moves over all depths of the lookahead tree, rather than only measuring it at the horizon. I hypothesise that for very deep searches, random may do better than using "number-of-moves" at the horizon, despite the apparent greater efficiency of the latter. I also think the observation of random lookahead benefits is significant for completely unsupervised game learning. It means that learning systems can potentially start from absolutely nothing and progress, even in the beginning and middle phases of previously unknown games, far away from game-end results. 1 SchillerstraBe 45b, A-2340 Moebling, Austria. 2 Department of Computer Science, Queen Mary and Westfield College, Mile End Road, London El 4NS, England. Email: [email protected]
ICGA Journal – IOS Press
Published: Sep 1, 1994
You can share this free article with as many people as you like with the url below! We hope you enjoy this feature!
Read and print from thousands of top scholarly journals.
Already have an account? Log in
Bookmark this article. You can see your Bookmarks on your DeepDyve Library.
To save an article, log in first, or sign up for a DeepDyve account if you don’t already have one.
Copy and paste the desired citation format or use the link below to download a file formatted for EndNote
Access the full text.
Sign up today, get DeepDyve free for 14 days.
All DeepDyve websites use cookies to improve your online experience. They were placed on your computer when you launched this website. You can change your cookie settings through your browser.