Get 20M+ Full-Text Papers For Less Than $1.50/day. Start a 14-Day Trial for You and Your Team.

Learn More →

Seamless Integration of Initial Sketching and Subsequent Detail Editing in Flower Modeling

Seamless Integration of Initial Sketching and Subsequent Detail Editing in Flower Modeling We present an interactive modeling system for flower composition that supports seamless transformation from an initial sketch to a detailed three‐dimensional (3D) model. To begin, the user quickly sketches the overall appearance of the desired model as a collection of two‐dimensional (2D) strokes on hierarchical billboards. Then the user iteratively replaces the coarse sketch with a detailed 3D model referring to the initial sketch as a guide. Since a flower model consists of many repetitive components, the system helps the user to reuse 3D components to facilitate the modeling process. The global view of the entire model is always shown in a separate window to visualize how local modifications affect the global appearance. Our system helps the user make appropriate design decisions to keep the model consistent with the initial design, which is difficult in traditional bottom‐up plant modeling systems in which the global view only emerges after all of the details are specified. Categories and Subject Descriptors (according to ACM CCS): I.3.6 (Computer Graphics): Methodology and Techniques – Interaction Techniques. http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png Computer Graphics Forum Wiley

Seamless Integration of Initial Sketching and Subsequent Detail Editing in Flower Modeling

Computer Graphics Forum , Volume 25 (3) – Sep 1, 2006

Loading next page...
 
/lp/wiley/seamless-integration-of-initial-sketching-and-subsequent-detail-6MbQY7RYOz
Publisher
Wiley
Copyright
Copyright © 2006 Wiley Subscription Services, Inc., A Wiley Company
ISSN
0167-7055
eISSN
1467-8659
DOI
10.1111/j.1467-8659.2006.00981.x
Publisher site
See Article on Publisher Site

Abstract

We present an interactive modeling system for flower composition that supports seamless transformation from an initial sketch to a detailed three‐dimensional (3D) model. To begin, the user quickly sketches the overall appearance of the desired model as a collection of two‐dimensional (2D) strokes on hierarchical billboards. Then the user iteratively replaces the coarse sketch with a detailed 3D model referring to the initial sketch as a guide. Since a flower model consists of many repetitive components, the system helps the user to reuse 3D components to facilitate the modeling process. The global view of the entire model is always shown in a separate window to visualize how local modifications affect the global appearance. Our system helps the user make appropriate design decisions to keep the model consistent with the initial design, which is difficult in traditional bottom‐up plant modeling systems in which the global view only emerges after all of the details are specified. Categories and Subject Descriptors (according to ACM CCS): I.3.6 (Computer Graphics): Methodology and Techniques – Interaction Techniques.

Journal

Computer Graphics ForumWiley

Published: Sep 1, 2006

References