Get 20M+ Full-Text Papers For Less Than $1.50/day. Start a 14-Day Trial for You or Your Team.

Learn More →

Faërian Cyberdrama: When Fantasy becomes Virtual Reality

Faërian Cyberdrama: When Fantasy becomes Virtual Reality PÉTER KRISTÓF MAKAI Faërian Cyberdrama: When Fantasy becomes Virtual Reality "To say that the works of J. R. R. Tolkien have influenced the [computer role-playing game genre] is akin to saying that the Big Bang influenced the universe." --Matt Barton1 "Any sufficiently advanced technology is indistinguishable from magic." --Clarke's Third Law 2 ithout so much as a shadow of doubt, J. R. R. Tolkien single-handedly revolutionised (if not created) the genre of fantasy with his extensive ouvre of Arda, most notably in The Silmarillion and The Lord of the Rings. The success of his narrative world is evidenced by the many copycat fantasy novels his trilogy sparked. What these Tolkienesque writers seem to ignore is his theoretical foundation and personal view of Fantasy as artfully expressed in an essay about the aesthetics of fantasy fiction, called simply "On Fairy-stories." Apart from the lifetime of education displayed in the essay, the beauty of Tolkien's ars mythopoetica piece comes from the vivid defence of the power of imagination at a time when accusations of escapism were quite biting in the wake of the Great War and in the shadow of a new one, connected by the rise of the modern http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png Tolkien Studies West Virginia University Press

Faërian Cyberdrama: When Fantasy becomes Virtual Reality

Tolkien Studies , Volume 7 (1) – Aug 25, 2010

Loading next page...
 
/lp/west-virginia-university-press/fa-rian-cyberdrama-when-fantasy-becomes-virtual-reality-Ltx7aDm6tY

References

References for this paper are not available at this time. We will be adding them shortly, thank you for your patience.

Publisher
West Virginia University Press
Copyright
Copyright © West Virginia University Press
ISSN
1547-3163
Publisher site
See Article on Publisher Site

Abstract

PÉTER KRISTÓF MAKAI Faërian Cyberdrama: When Fantasy becomes Virtual Reality "To say that the works of J. R. R. Tolkien have influenced the [computer role-playing game genre] is akin to saying that the Big Bang influenced the universe." --Matt Barton1 "Any sufficiently advanced technology is indistinguishable from magic." --Clarke's Third Law 2 ithout so much as a shadow of doubt, J. R. R. Tolkien single-handedly revolutionised (if not created) the genre of fantasy with his extensive ouvre of Arda, most notably in The Silmarillion and The Lord of the Rings. The success of his narrative world is evidenced by the many copycat fantasy novels his trilogy sparked. What these Tolkienesque writers seem to ignore is his theoretical foundation and personal view of Fantasy as artfully expressed in an essay about the aesthetics of fantasy fiction, called simply "On Fairy-stories." Apart from the lifetime of education displayed in the essay, the beauty of Tolkien's ars mythopoetica piece comes from the vivid defence of the power of imagination at a time when accusations of escapism were quite biting in the wake of the Great War and in the shadow of a new one, connected by the rise of the modern

Journal

Tolkien StudiesWest Virginia University Press

Published: Aug 25, 2010

There are no references for this article.