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untitled book reviews HAiDee wAssoN Convergence Culture: Where Old and New Media Collide by Henry Jenkins Beyond the Multiplex: Cinema, New Technologies, and the Home by Barbara Klinger Convergence Culture by Henry Jenkins is an important, readable work about fan culture, emergent technologies, and the ever-adaptive media industries. Comprised largely of previously published research, it addresses a broad audience about major shifts in contemporary culture. Jenkins argues that new media technologies have allowed fans to become more visible and influential on industry structures and media content: fans and their varied activities constitute for Jenkins sites of democratic possibility, facilitating fundamental changes in cultural production. "Convergence culture" names a transitional but widespread condition "where old and new media collide, where grassroots and corporate media intersect, where the power of the media producer and the power of the media consumer interact in unpredictable ways" (2). Jenkins takes as his starting point three key concepts: media convergence, participatory culture, and collective intelligence. Proceeding by case study, he brings these concepts to bear on particular fan communities and cross-media phenomena--Survivor and American Idol, Star Wars, The Matrix, Harry Potter. (The penultimate chapter examines the 2004 presidential election.) While Jenkins discusses developments within specific http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png Film Quarterly University of California Press

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Publisher
University of California Press
Copyright
Copyright © by the University of California Press
Subject
Book Reviews
ISSN
0015-1386
eISSN
1533-8630
DOI
10.1525/fq.2009.62.4.84
Publisher site
See Article on Publisher Site

Abstract

book reviews HAiDee wAssoN Convergence Culture: Where Old and New Media Collide by Henry Jenkins Beyond the Multiplex: Cinema, New Technologies, and the Home by Barbara Klinger Convergence Culture by Henry Jenkins is an important, readable work about fan culture, emergent technologies, and the ever-adaptive media industries. Comprised largely of previously published research, it addresses a broad audience about major shifts in contemporary culture. Jenkins argues that new media technologies have allowed fans to become more visible and influential on industry structures and media content: fans and their varied activities constitute for Jenkins sites of democratic possibility, facilitating fundamental changes in cultural production. "Convergence culture" names a transitional but widespread condition "where old and new media collide, where grassroots and corporate media intersect, where the power of the media producer and the power of the media consumer interact in unpredictable ways" (2). Jenkins takes as his starting point three key concepts: media convergence, participatory culture, and collective intelligence. Proceeding by case study, he brings these concepts to bear on particular fan communities and cross-media phenomena--Survivor and American Idol, Star Wars, The Matrix, Harry Potter. (The penultimate chapter examines the 2004 presidential election.) While Jenkins discusses developments within specific

Journal

Film QuarterlyUniversity of California Press

Published: Jul 1, 2009

There are no references for this article.