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The Authoring ProblemStrange Patterns: Structure and Post-structure in Interactive Digital Narratives

The Authoring Problem: Strange Patterns: Structure and Post-structure in Interactive Digital... [Millard, David E.Structure is key to interactive narrative authoring. It can be perceived at the micro, meso, and macro levels of navigationNavigation, and when presented as common patterns creates a toolboxToolbox from which authors can build their stories. This structuralistStructuralism (Structuralist) approach to authoring appeals to the engineer’s mindset, but post-structuralists would argue that no patterns are fundamental or universal. As Interactive Digital Narratives become more gamelike they turn into Strange HypertextsStrange hypertext, with playful mechanics deeply aligned with their narrative goals. This ludonarrativeNarrative mode ludonarrative aspect of IDNs is exactly the sort of shift in perspectivePerspective that post-structuralism warned us about and suggests that patterns might limit authors rather than empowering them. This chapter reviews the reported patterns in hypertext and interactive narrative and explores how patterns could continue to be important for authoring in a strange and post-structural world.] http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png

The Authoring ProblemStrange Patterns: Structure and Post-structure in Interactive Digital Narratives

Part of the Human–Computer Interaction Series Book Series
Editors: Hargood, Charlie; Millard, David E.; Mitchell, Alex; Spierling, Ulrike
The Authoring Problem — Jan 2, 2023

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Publisher
Springer International Publishing
Copyright
© The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerland AG 2022
ISBN
978-3-031-05213-2
Pages
147 –169
DOI
10.1007/978-3-031-05214-9_10
Publisher site
See Chapter on Publisher Site

Abstract

[Millard, David E.Structure is key to interactive narrative authoring. It can be perceived at the micro, meso, and macro levels of navigationNavigation, and when presented as common patterns creates a toolboxToolbox from which authors can build their stories. This structuralistStructuralism (Structuralist) approach to authoring appeals to the engineer’s mindset, but post-structuralists would argue that no patterns are fundamental or universal. As Interactive Digital Narratives become more gamelike they turn into Strange HypertextsStrange hypertext, with playful mechanics deeply aligned with their narrative goals. This ludonarrativeNarrative mode ludonarrative aspect of IDNs is exactly the sort of shift in perspectivePerspective that post-structuralism warned us about and suggests that patterns might limit authors rather than empowering them. This chapter reviews the reported patterns in hypertext and interactive narrative and explores how patterns could continue to be important for authoring in a strange and post-structural world.]

Published: Jan 2, 2023

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