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Dissociation in Problematic Gaming: a Systematic Review

Dissociation in Problematic Gaming: a Systematic Review Purpose of Review The present article consists of a systematic review of recent (2007–2018) empirical studies addressing the relationship between problematic gaming and dissociation. Nineteen peer-reviewed empirical studies that examined the relation- ship between problematic gaming and dissociation were identified. Recent Findings The findings suggest that excessive video game use is linked to a variety of dissociative phenomena (e.g. depersonalisation experiences, escapism, psychotic-like experiences, game transfer phenomena). Summary Dissociative experiences are associated with problematic gaming. The findings support the hypothesis that problem- atic video game use can represent a maladaptive coping strategy on which people can rely to escape from disturbing mental states, adverse emotions or real-life problems. In these circumstances, dissociative symptoms might represent the side effects of an alteration in consciousness that is generated by excessive video game use. However, further research (especially experimental and longitudinal) is required in order to establish a potential causal link between problematic gaming patterns and dissociation. . . . . . . Keywords Problematic gaming Gaming disorder Dissociation Depersonalisation Escapism Psychotic-like experiences Game transfer phenomena Introduction (IGD) in Section III (conditions for further studies) of the Diagnostic and Statistical Manual of Mental Disorders, Fifth Literature findings point out that the numerous http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png Current Addiction Reports Springer Journals

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Publisher
Springer Journals
Copyright
Copyright © 2019 by Springer Nature Switzerland AG
Subject
Medicine & Public Health; Psychiatry; Neurology
eISSN
2196-2952
DOI
10.1007/s40429-019-0237-z
Publisher site
See Article on Publisher Site

Abstract

Purpose of Review The present article consists of a systematic review of recent (2007–2018) empirical studies addressing the relationship between problematic gaming and dissociation. Nineteen peer-reviewed empirical studies that examined the relation- ship between problematic gaming and dissociation were identified. Recent Findings The findings suggest that excessive video game use is linked to a variety of dissociative phenomena (e.g. depersonalisation experiences, escapism, psychotic-like experiences, game transfer phenomena). Summary Dissociative experiences are associated with problematic gaming. The findings support the hypothesis that problem- atic video game use can represent a maladaptive coping strategy on which people can rely to escape from disturbing mental states, adverse emotions or real-life problems. In these circumstances, dissociative symptoms might represent the side effects of an alteration in consciousness that is generated by excessive video game use. However, further research (especially experimental and longitudinal) is required in order to establish a potential causal link between problematic gaming patterns and dissociation. . . . . . . Keywords Problematic gaming Gaming disorder Dissociation Depersonalisation Escapism Psychotic-like experiences Game transfer phenomena Introduction (IGD) in Section III (conditions for further studies) of the Diagnostic and Statistical Manual of Mental Disorders, Fifth Literature findings point out that the numerous

Journal

Current Addiction ReportsSpringer Journals

Published: Feb 11, 2019

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