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Visualizing and Explaining Pregnancy

Visualizing and Explaining Pregnancy On site: Bringing Medicine to Virtual Life 441 The documents can then be exported in PDF format for use elsewhere. Users are encour- aged to create personal quizzes. For anonymous users, ten items can be stored in the library. Registered users can save a larger number. The main feature that distinguishes this website from the hundreds of others on medical history is its interactivity. It provides an opportunity for visitors to use technology whilst increasing their knowledge of medical historical issues. Exciting graphics and excel- lent multimedia games will undoubtedly hold students’ attention as they explore the Asklepion in Ancient Greece or test their knowledge of disease and hygiene. They can navigate a London map and decide whether pieces of evidence support or disprove John Snow’s assumptions about the origins of cholera. Prospective doctors can make patients time-travel to different eras, discovering how the same symptoms were dealt with and what instruments were used to treat ailments. You can amputate limbs and find out how this affected soldiers during the Roman Empire or the Second World War. These activities last about three minutes and can be used as starters or plenary activi- ties in class as well as in http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png Social History of Medicine Oxford University Press

Visualizing and Explaining Pregnancy

Social History of Medicine , Volume 22 (2) – Aug 28, 2009

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Publisher
Oxford University Press
Copyright
© Published by Oxford University Press.
Subject
On Site
ISSN
0951-631X
eISSN
1477-4666
DOI
10.1093/shm/hkp044
Publisher site
See Article on Publisher Site

Abstract

On site: Bringing Medicine to Virtual Life 441 The documents can then be exported in PDF format for use elsewhere. Users are encour- aged to create personal quizzes. For anonymous users, ten items can be stored in the library. Registered users can save a larger number. The main feature that distinguishes this website from the hundreds of others on medical history is its interactivity. It provides an opportunity for visitors to use technology whilst increasing their knowledge of medical historical issues. Exciting graphics and excel- lent multimedia games will undoubtedly hold students’ attention as they explore the Asklepion in Ancient Greece or test their knowledge of disease and hygiene. They can navigate a London map and decide whether pieces of evidence support or disprove John Snow’s assumptions about the origins of cholera. Prospective doctors can make patients time-travel to different eras, discovering how the same symptoms were dealt with and what instruments were used to treat ailments. You can amputate limbs and find out how this affected soldiers during the Roman Empire or the Second World War. These activities last about three minutes and can be used as starters or plenary activi- ties in class as well as in

Journal

Social History of MedicineOxford University Press

Published: Aug 28, 2009

There are no references for this article.