Get 20M+ Full-Text Papers For Less Than $1.50/day. Start a 14-Day Trial for You or Your Team.

Learn More →

The design and implementation of tamper resistance for mobile game service

The design and implementation of tamper resistance for mobile game service The commensurate number of the attacks and infringement targeting a vulnerability of the game service has been increasing constantly, due to the dramatic growth and expansion of the impact of the game industry. However, there exist no subsequent researches for the differentiated technology, which is to prevent the reverse function of the game service. Therefore, in this study, we examined the current status of infringement toward online game services which are provided in the market currently and designed the proper technical measures ('Software Tamper Resistance') for a manipulation of the game service which is the most vulnerable part. In detail, we have encrypted an execution file and decrypted it in real time process. After that we implemented antibebugging, disassemble, and antidump technology. http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png Mobile Information Systems IOS Press

The design and implementation of tamper resistance for mobile game service

Loading next page...
 
/lp/ios-press/the-design-and-implementation-of-tamper-resistance-for-mobile-game-buYzZhNWLJ

References (16)

Publisher
IOS Press
Copyright
Copyright © 2010 by IOS Press, Inc
ISSN
1574-017x
eISSN
1875-905X
DOI
10.3233/MIS-2010-0094
Publisher site
See Article on Publisher Site

Abstract

The commensurate number of the attacks and infringement targeting a vulnerability of the game service has been increasing constantly, due to the dramatic growth and expansion of the impact of the game industry. However, there exist no subsequent researches for the differentiated technology, which is to prevent the reverse function of the game service. Therefore, in this study, we examined the current status of infringement toward online game services which are provided in the market currently and designed the proper technical measures ('Software Tamper Resistance') for a manipulation of the game service which is the most vulnerable part. In detail, we have encrypted an execution file and decrypted it in real time process. After that we implemented antibebugging, disassemble, and antidump technology.

Journal

Mobile Information SystemsIOS Press

Published: Jan 1, 2010

There are no references for this article.