Why the arts need cybernetics for our long‐term viability

Why the arts need cybernetics for our long‐term viability Purpose – The purpose of this paper is to encourage critics and artists to make use of a cybersystemic perspective in their work to improve its potency and long‐term value to humankind and the larger living world. The arts are centrally involved in the competitive propagation of our deep cultural identities and involved also in the marketing needed to ensure our biological identity propagation. We need better ways to formatively evaluate the arts so that requisite life‐enhancing control variety can be universally available. Unfortunately, the arts are not widely enough understood to be the crucial system steering activities that they are, for us to realize the immense visionary guiding benefits they can offer for solving the very serious global problems of the twenty‐first century. Design/methodology/approach – This is a conceptual paper that proposes a methodology to enable critics and artists to make use of a cybersystemic perspective in their work. Findings – Transformative re‐education of artists and critics to develop cybersystemic leveraging of their own work is now possible by deploying via the web: systemic modeling, simulations, and educative dramatic role‐play games together with learning conversations. The essential content in education for human long‐term viability has to do with how complex system steering really works and precisely how the arts play such a central role in it all. Originality/value – Education which specifically demonstrates how cybersystemic viability principles such as: good closings, balancing loops, requisite variety, requisite heterarchy, and multi‐level learning conversations work can be used by artists and critics to steer human activity better and so can be a big part of the solution to the severe threats that the world is now experiencing. http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png Kybernetes Emerald Publishing

Why the arts need cybernetics for our long‐term viability

Kybernetes, Volume 40 (7/8): 8 – Aug 9, 2011

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Publisher
Emerald Publishing
Copyright
Copyright © 2011 Emerald Group Publishing Limited. All rights reserved.
ISSN
0368-492X
DOI
10.1108/03684921111160205
Publisher site
See Article on Publisher Site

Abstract

Purpose – The purpose of this paper is to encourage critics and artists to make use of a cybersystemic perspective in their work to improve its potency and long‐term value to humankind and the larger living world. The arts are centrally involved in the competitive propagation of our deep cultural identities and involved also in the marketing needed to ensure our biological identity propagation. We need better ways to formatively evaluate the arts so that requisite life‐enhancing control variety can be universally available. Unfortunately, the arts are not widely enough understood to be the crucial system steering activities that they are, for us to realize the immense visionary guiding benefits they can offer for solving the very serious global problems of the twenty‐first century. Design/methodology/approach – This is a conceptual paper that proposes a methodology to enable critics and artists to make use of a cybersystemic perspective in their work. Findings – Transformative re‐education of artists and critics to develop cybersystemic leveraging of their own work is now possible by deploying via the web: systemic modeling, simulations, and educative dramatic role‐play games together with learning conversations. The essential content in education for human long‐term viability has to do with how complex system steering really works and precisely how the arts play such a central role in it all. Originality/value – Education which specifically demonstrates how cybersystemic viability principles such as: good closings, balancing loops, requisite variety, requisite heterarchy, and multi‐level learning conversations work can be used by artists and critics to steer human activity better and so can be a big part of the solution to the severe threats that the world is now experiencing.

Journal

KybernetesEmerald Publishing

Published: Aug 9, 2011

Keywords: Cybernetics; Artists'_responsibility; Artists'_education; Viable systems; Arts

References

  • The Meme Machine
    Blackmore, S.
  • Cognitive mechanisms underlying the creative process
    Gabora, L.
  • On Beauty
    Scruton, R.
  • From cybernetics to the science of complexity
    van Dijkum, C.

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