Access the full text.
Sign up today, get DeepDyve free for 14 days.
Mário Neto, Jeislan Souza, Gustavo Souki (2011)
Identifying variables that predict clients' propensity to end their checking accountsInternational Journal of Bank Marketing, 29
Ching-Fu Chen, C. Wu (2009)
How Motivations, Constraints, and Demographic Factors Predict Seniors' Overseas Travel PropensityAsia-Pacific Management Review, 14
D. Schoenbachler, G. Gordon, Dawn Foley, Linda Spellman (1997)
Understanding consumer database marketingJournal of Consumer Marketing, 14
Eunju Suh, S. Tanford, Ashok Singh (2012)
The indirect gaming contributions of cash and comped casino dining: Does providing complimentary meals pay off at the slots? ☆International Journal of Hospitality Management, 31
S. Tanford, Eunju Suh (2013)
How restaurant variety indirectly impacts gaming for different casino worth segmentsInternational Journal of Contemporary Hospitality Management, 25
Eunju Suh, Anthony Lucas (2011)
Estimating the impact of showroom entertainment on the gaming volumes of Las Vegas hotel-casinos.International Journal of Hospitality Management, 30
S. Wu, James Wortman (2009)
Senior citizen gaming: more than just buffetsWorldwide Hospitality and Tourism Themes, 1
D. Poel, W. Buckinx (2005)
Predicting online-purchasing behaviourEur. J. Oper. Res., 166
B. Abarbanel (2009)
Estimating the indirect contribution of sports books : sports wagering as a driver of other in-house revenues
Anthony Lucas (2004)
Estimating the Impact of Match-Play Promotional Offers on the Blackjack Business Volume of a Las Vegas Hotel CasinoJournal of Travel & Tourism Marketing, 17
J. Makens, J. Bowen (1996)
Increasing Restaurant Profits with Product MerchandisingCornell Hotel and Restaurant Administration Quarterly, 37
M. Chen, Henry Tsai, shiang-lih McCain (2012)
A Revenue Management Model for Casino Table GamesCornell Hospitality Quarterly, 53
Xiang Fang, J. Mowen (2009)
Examining the trait and functional motive antecedents of four gambling activities: Slot machines, skilled card games, sports betting, and promotional games.Journal of Consumer Marketing, 26
Eunju Suh (2012)
Estimating the Impact of Free-Play Coupon Value on Players’ Slot Gaming VolumesCornell Hospitality Quarterly, 53
Eunju Suh (2011)
Examining the indirect impact of showroom entertainment on hourly slot gaming volume: the case of a Las Vegas hotel-casino.International Journal of Hospitality Management, 30
Bruce Ollstein (2006)
Estimating the indirect gaming contribution of poker rooms: Is poker room volume a peripheral driver of slot revenue?
Xinran Lehto, S. Jang, F. Achana, J. O'Leary (2008)
Exploring tourism experience sought: A cohort comparison of Baby Boomers and the Silent GenerationJournal of Vacation Marketing, 14
Christer Thrane (2005)
How to Present Results from Logistic Regression Analysis in Hospitality and Tourism ResearchTourism and Hospitality Research, 5
Anthony Lucas, K. Brewer (2001)
Managing the Slot Operations of a Hotel Casino in the Las Vegas Locals’ MarketJournal of Hospitality & Tourism Research, 25
K. Titz, D. Andrus, Judy Miller (2001)
Hedonistic differences between mechanical game players and table game players: an exploratory investigation on the road to a comprehensive theory for gambling.UNLV gaming research & review journal, 6
Desmond Lam (2005)
Slot or table? A Chinese perspective.UNLV gaming research & review journal, 9
Bernard Kubiak, Paweł Weichbroth, Msc
Journal of Internet Banking and Commerce Cross-and Up-selling Techniques in E-commerce Activities
Eunju Suh, Henry Tsai (2013)
Examining the relationship between poker and the gaming volumes of Las Vegas hotel casinosJournal of Business Research, 66
S. Tanford, Anthony Lucas (2011)
The indirect impact of casual dining on low-end gaming in destination and local casinosInternational Journal of Hospitality Management, 30
Eunju Suh, S. Tanford (2012)
The Impact of Paid Versus Complimentary Showroom Entertainment on Gaming VolumesJournal of Hospitality Marketing & Management, 21
I. Rose (2003)
Status of Gambling LawsGaming Law Review, 7
Anthony Lucas, W. Dunn, Ashutosh Singh (2005)
Estimating the Short-Term Effect of Free-Play Offers in a Las Vegas Hotel CasinoJournal of Travel & Tourism Marketing, 18
Ş. Baloğlu (2002)
Dimensions of Customer Loyalty Separating Friends from Well WishersCornell Hotel and Restaurant Administration Quarterly, 43
Anthony Lucas (2013)
Estimating the Impact of Las Vegas Poker Rooms on Slot and Table Game Business VolumesCornell Hospitality Quarterly, 54
Anthony Lucas, W. Dunn, A. Kharitonova (2006)
Estimating the Indirect Gaming Contribution of Bingo RoomsUNLV gaming research & review journal, 10
(2001)
REPORT SERIES RESEARCH IN MANAGEMENT BIBLIOGRAPHIC DATA AND CLASSIFICATIONS
Anthony Lucas, J. Bowen (2002)
Measuring the effectiveness of casino promotionsInternational Journal of Hospitality Management, 21
W. Kamakura, M. Wedel, F. Rosa, J. Mazzon (2003)
Cross-Selling Through Database Marketing: A Mixed Data Factor Analyzer for Data Augmentation and PredictionInternational Journal of Research in Marketing, 20
Anthony Lucas, Jocelina Santos (2003)
Measuring The Effect Of Casino-Operated Restaurant Volume On Slot Machine Business Volume: An Exploratory StudyJournal of Hospitality & Tourism Research, 27
Purpose – This paper aims to, considering the potential to generate additional revenue from cross-gamers, identify variables predicting predominant slot-players’ propensity to play table games, as well as predominant table-game players’ propensity to play slots (cross-game play). Casino marketers often promote cross-game play through game lessons and coupons for game trial. Design/methodology/approach – Logistic regression analysis was performed on the player data provided by a destination hotel casino on the Las Vegas Strip. Furthermore, the authors described how to estimate propensity scores, the probability of cross-game play, at the individual level, using a logistic regression equation. Findings – Comparisons of cross-gamers versus non cross-gamers indicated that the amount of play and gaming values of cross-gamers were much higher than those of slot-only players. The results of a logistic regression analysis show that a player’s cross-gaming propensity can be predicted using gaming-related behavioral data. More specifically, cross-gaming propensities were associated with the frequency and recency of casino trips, the amount of money won or lost in gaming, player values to the casino, the duration of play and the length of a customer–casino relationship. Research limitations/implications – It is recommended that future research apply the model tested herein to other samples and investigate other predictor variables to develop a better predictive model for cross-game play. Practical implications – The findings and the model introduced herein could help casino marketers identify players with cross-gaming propensity and develop more targeted strategies for customer-relationship management and database marketing. Originality/value – This study is the first attempt to estimate the cross-gaming propensity at the individual level and offers detailed guidance on how to use the propensity scores for targeting specific customers.
International Journal of Contemporary Hospitality Management – Emerald Publishing
Published: Nov 4, 2014
Read and print from thousands of top scholarly journals.
Already have an account? Log in
Bookmark this article. You can see your Bookmarks on your DeepDyve Library.
To save an article, log in first, or sign up for a DeepDyve account if you don’t already have one.
Copy and paste the desired citation format or use the link below to download a file formatted for EndNote
Access the full text.
Sign up today, get DeepDyve free for 14 days.
All DeepDyve websites use cookies to improve your online experience. They were placed on your computer when you launched this website. You can change your cookie settings through your browser.