Learning through interaction Improving practice with designbased research

Learning through interaction Improving practice with designbased research This article presents the first stage of a designbased research project to introduce casebased learning using existing interactive technologies in a major Australian university. The paper initially outlines the relationship between casebased learning, student interaction and the study of interactions and includes a review of research into technologies supporting varying types of interaction. We then introduce designbased research DBR as a way of improving student interaction within an undergraduate ebusiness course while simultaneously adding practical and theoretical insights to the literature in the field. Applying DBR, we present the learning environment used and analyse the interactions observed. The paper concludes with a summary of our findings concerning instructional means to make online interactions more meaningful and a discussion of future research activities within the project using designbased research. http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png Interactive Technology and Smart Education Emerald Publishing

Learning through interaction Improving practice with designbased research

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Publisher
Emerald Publishing
Copyright
Copyright © Emerald Group Publishing Limited
ISSN
1741-5659
D.O.I.
10.1108/17415650680000065
Publisher site
See Article on Publisher Site

Abstract

This article presents the first stage of a designbased research project to introduce casebased learning using existing interactive technologies in a major Australian university. The paper initially outlines the relationship between casebased learning, student interaction and the study of interactions and includes a review of research into technologies supporting varying types of interaction. We then introduce designbased research DBR as a way of improving student interaction within an undergraduate ebusiness course while simultaneously adding practical and theoretical insights to the literature in the field. Applying DBR, we present the learning environment used and analyse the interactions observed. The paper concludes with a summary of our findings concerning instructional means to make online interactions more meaningful and a discussion of future research activities within the project using designbased research.

Journal

Interactive Technology and Smart EducationEmerald Publishing

Published: Aug 1, 2006

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