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Innovation: the language of learning libraries

Innovation: the language of learning libraries Purpose – The purpose of this paper is to describe an experimental staff training program called “Innovation Boot Camp” in which participants engaged in playful activities designed specifically to inspire, energize, and challenge them to become more innovative at work. Design/methodology/approach – This paper is a case study of an innovation‐training program using interviews with participants and personal reflections by the authors on the efficacy and desirability of creativity training. Findings – The paper demonstrates the value of nurturing and developing creative approaches to library work. Research limitations/implications – Further research must be conducted to determine how a similar staff‐training program might evolve in other library settings. Practical implications – Innovation is a core component of any learning organization – including libraries. By planting the seeds of innovation and nurturing creativity, it is better able to support its own and the users' learning. Originality/value – Certainly, the profession supports innovative and creative ideas, but in many libraries innovation is happening only occasionally, haphazardly, and at an individual level. The paper has executed an original and engaging program to make creativity and innovation a more deliberate and pervasive part of everyday work. http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png Reference Services Review Emerald Publishing

Innovation: the language of learning libraries

Reference Services Review , Volume 38 (4): 15 – Nov 16, 2010

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Publisher
Emerald Publishing
Copyright
Copyright © 2010 Emerald Group Publishing Limited. All rights reserved.
ISSN
0090-7324
DOI
10.1108/00907321011090755
Publisher site
See Article on Publisher Site

Abstract

Purpose – The purpose of this paper is to describe an experimental staff training program called “Innovation Boot Camp” in which participants engaged in playful activities designed specifically to inspire, energize, and challenge them to become more innovative at work. Design/methodology/approach – This paper is a case study of an innovation‐training program using interviews with participants and personal reflections by the authors on the efficacy and desirability of creativity training. Findings – The paper demonstrates the value of nurturing and developing creative approaches to library work. Research limitations/implications – Further research must be conducted to determine how a similar staff‐training program might evolve in other library settings. Practical implications – Innovation is a core component of any learning organization – including libraries. By planting the seeds of innovation and nurturing creativity, it is better able to support its own and the users' learning. Originality/value – Certainly, the profession supports innovative and creative ideas, but in many libraries innovation is happening only occasionally, haphazardly, and at an individual level. The paper has executed an original and engaging program to make creativity and innovation a more deliberate and pervasive part of everyday work.

Journal

Reference Services ReviewEmerald Publishing

Published: Nov 16, 2010

Keywords: Organizational development; Curriculum development; Innovation; Creative thinking; Learning organizations

References