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Dragons in the stacks: an introduction to role‐playing games and their value to libraries

Dragons in the stacks: an introduction to role‐playing games and their value to libraries Purpose – The purpose of this paper is to introduce the genre of tabletop fantasy role‐playing games and provide guidance in building an initial collection. Design/methodology/approach – The first part of the paper is designed to present the development of tabletop fantasy role‐playing games in a historiographic model, tracing the history of these games from the 1970s to 2006. The second portion is a bibliographic essay and critique of several noteworthy fantasy role‐playing games, including analysis of the settings and systems of each game. Findings – The paper provides a history of the development of fantasy role‐playing games and provides guidance on how to start a collection. The study recognizes a lack of academic research on the topic and seeks to provide a brief introduction. Practical implications – The paper provides a clear concise history of role‐playing game development and balanced advice for librarians who wish to begin collecting role‐playing games. Originality/value – This paper begins to fill the need for academic study of the subject and provides practical advice for collection development librarians. http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png Collection Building Emerald Publishing

Dragons in the stacks: an introduction to role‐playing games and their value to libraries

Collection Building , Volume 27 (2): 8 – Apr 18, 2008

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Publisher
Emerald Publishing
Copyright
Copyright © 2008 Emerald Group Publishing Limited. All rights reserved.
ISSN
0160-4953
DOI
10.1108/01604950810870218
Publisher site
See Article on Publisher Site

Abstract

Purpose – The purpose of this paper is to introduce the genre of tabletop fantasy role‐playing games and provide guidance in building an initial collection. Design/methodology/approach – The first part of the paper is designed to present the development of tabletop fantasy role‐playing games in a historiographic model, tracing the history of these games from the 1970s to 2006. The second portion is a bibliographic essay and critique of several noteworthy fantasy role‐playing games, including analysis of the settings and systems of each game. Findings – The paper provides a history of the development of fantasy role‐playing games and provides guidance on how to start a collection. The study recognizes a lack of academic research on the topic and seeks to provide a brief introduction. Practical implications – The paper provides a clear concise history of role‐playing game development and balanced advice for librarians who wish to begin collecting role‐playing games. Originality/value – This paper begins to fill the need for academic study of the subject and provides practical advice for collection development librarians.

Journal

Collection BuildingEmerald Publishing

Published: Apr 18, 2008

Keywords: Indoor games; Role play; Collection management; Popular culture

References