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The National Museum of Natural History has been carrying out, over the last several years, a study of hominid fossil skulls, which have been discovered in different regions of the world. The aim of the palaeo‐anthropological study of these skulls is to reconstruct the genealogic tree of the evolution of man and to understand better, the diversity of the homo Erectus species on the different continents. Currently, digital techniques and those of rapid prototyping offer a solution to these problems by allowing the virtual or physical reconstitution of the skulls for scientific study. This paper presents this new perspective for the world of palaeontology.
Rapid Prototyping Journal – Emerald Publishing
Published: Sep 1, 2004
Keywords: Head (anatomy); Rapid prototypes; Evolution; Modelling
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