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Can Young’s constructive ecumenical expressivism resolve the gamer’s dilemma?

Can Young’s constructive ecumenical expressivism resolve the gamer’s dilemma? This paper aims to evaluate a potential resolution to the gamer’s dilemma that arises from Gary Young’s metaethical theory of constructive ecumenical expressivism (CEE).Design/methodology/approachIn this paper, the gamer’s dilemma is reformulated as a paradox and the potential resolution is evaluated in light of this new formulation.FindingsThe author argues that this resolution does resolve the dilemma, but CEE itself has limited appeal.Originality/valueThis paper contributes to the growing scholarship dedicated to resolving the gamer’s dilemma. http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png Journal of Information, Communication and Ethics in Society Emerald Publishing

Can Young’s constructive ecumenical expressivism resolve the gamer’s dilemma?

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Publisher
Emerald Publishing
Copyright
© Emerald Publishing Limited
ISSN
1477-996X
DOI
10.1108/jices-02-2018-0017
Publisher site
See Article on Publisher Site

Abstract

This paper aims to evaluate a potential resolution to the gamer’s dilemma that arises from Gary Young’s metaethical theory of constructive ecumenical expressivism (CEE).Design/methodology/approachIn this paper, the gamer’s dilemma is reformulated as a paradox and the potential resolution is evaluated in light of this new formulation.FindingsThe author argues that this resolution does resolve the dilemma, but CEE itself has limited appeal.Originality/valueThis paper contributes to the growing scholarship dedicated to resolving the gamer’s dilemma.

Journal

Journal of Information, Communication and Ethics in SocietyEmerald Publishing

Published: Mar 8, 2019

Keywords: Computer ethics; Digital culture; Computer games

References