MacSurf 1 1 MacSurf was renamed MaxSurf about 10years ago when it became available on multiple platforms. an early NURBS shiphull design system: a historical note

MacSurf 1 1 MacSurf was renamed MaxSurf about 10years ago when it became available on multiple... I first became aware of the work of Pierre Bézier in 1981 while engaged as a contract programmer in Saudi Arabia. I had taken with me to Saudi Arabia an early personal computer and a copy of the second edition of ‘Principles of Interactive Computer Graphics’ by Newman and Sproull [1] , with the intention of filling in my spare time by better educating myself in the subject of three-dimensional computer graphics. I had always had an interest in boat and ship design and can recall asking my mathematics teacher as a 13-year old whether there was a way of mathematically defining the hull surface of a sailing boat. At the time he had no answer for me, and it remained a difficult exercise in technical drawing for the next few years. When I stumbled across the chapter on surfaces in Newman and Sproull, however, I immediately saw the solution to the problem I had puzzled over years before. Bézier's logic regarding the use of a control point net was appealing in its simplicity; and I was able to quickly write a small program to produce a Bézier surface, followed by an implementation of a simple B-spline surface. http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png Computer-Aided Design Elsevier

MacSurf 1 1 MacSurf was renamed MaxSurf about 10years ago when it became available on multiple platforms. an early NURBS shiphull design system: a historical note

Computer-Aided Design, Volume 34 (7) – Jun 1, 2002

Loading next page...
 
/lp/elsevier/macsurf-1-1-macsurf-was-renamed-maxsurf-about-10years-ago-when-it-w9TzC18QpS
Publisher
Elsevier
Copyright
Copyright © 2002 Elsevier Science Ltd
ISSN
0010-4485
eISSN
1879-2685
D.O.I.
10.1016/S0010-4485(01)00125-7
Publisher site
See Article on Publisher Site

Abstract

I first became aware of the work of Pierre Bézier in 1981 while engaged as a contract programmer in Saudi Arabia. I had taken with me to Saudi Arabia an early personal computer and a copy of the second edition of ‘Principles of Interactive Computer Graphics’ by Newman and Sproull [1] , with the intention of filling in my spare time by better educating myself in the subject of three-dimensional computer graphics. I had always had an interest in boat and ship design and can recall asking my mathematics teacher as a 13-year old whether there was a way of mathematically defining the hull surface of a sailing boat. At the time he had no answer for me, and it remained a difficult exercise in technical drawing for the next few years. When I stumbled across the chapter on surfaces in Newman and Sproull, however, I immediately saw the solution to the problem I had puzzled over years before. Bézier's logic regarding the use of a control point net was appealing in its simplicity; and I was able to quickly write a small program to produce a Bézier surface, followed by an implementation of a simple B-spline surface.

Journal

Computer-Aided DesignElsevier

Published: Jun 1, 2002

References

You’re reading a free preview. Subscribe to read the entire article.


DeepDyve is your
personal research library

It’s your single place to instantly
discover and read the research
that matters to you.

Enjoy affordable access to
over 18 million articles from more than
15,000 peer-reviewed journals.

All for just $49/month

Explore the DeepDyve Library

Search

Query the DeepDyve database, plus search all of PubMed and Google Scholar seamlessly

Organize

Save any article or search result from DeepDyve, PubMed, and Google Scholar... all in one place.

Access

Get unlimited, online access to over 18 million full-text articles from more than 15,000 scientific journals.

Your journals are on DeepDyve

Read from thousands of the leading scholarly journals from SpringerNature, Elsevier, Wiley-Blackwell, Oxford University Press and more.

All the latest content is available, no embargo periods.

See the journals in your area

DeepDyve

Freelancer

DeepDyve

Pro

Price

FREE

$49/month
$360/year

Save searches from
Google Scholar,
PubMed

Create folders to
organize your research

Export folders, citations

Read DeepDyve articles

Abstract access only

Unlimited access to over
18 million full-text articles

Print

20 pages / month

PDF Discount

20% off