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Organizational Learning and Innovation through Tailored Simulation Games: Two Process Re‐engineering Case Studies

Organizational Learning and Innovation through Tailored Simulation Games: Two Process... This paper deals with organizational learning related to process re‐engineering. It presents two case studies of small/medium manufacturing companies. The first case study describes a Finnish company which used business games as part of a re‐engineering project which reduced its lead times from 20 days to 3 days and which more than halved defect rates. http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png Knowledge and Process Management: The Journal of Corporate Transformation Wiley

Organizational Learning and Innovation through Tailored Simulation Games: Two Process Re‐engineering Case Studies

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Publisher
Wiley
Copyright
Copyright © 1997 Wiley Subscription Services, Inc., A Wiley Company
ISSN
1092-4604
eISSN
1099-1441
DOI
10.1002/(SICI)1099-1441(199703)4:1<22::AID-KPM84>3.0.CO;2-Q
Publisher site
See Article on Publisher Site

Abstract

This paper deals with organizational learning related to process re‐engineering. It presents two case studies of small/medium manufacturing companies. The first case study describes a Finnish company which used business games as part of a re‐engineering project which reduced its lead times from 20 days to 3 days and which more than halved defect rates.

Journal

Knowledge and Process Management: The Journal of Corporate TransformationWiley

Published: Mar 1, 1997

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