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A. Druin, Jason Stewart, David Proft, B. Bederson, James Hollan (1997)
KidPad: a design collaboration between children, technologists, and educatorsProceedings of the ACM SIGCHI Conference on Human factors in computing systems
H. Alborzi, A. Druin, J. Montemayor, Michele Platner, Jessica Porteous, Lisa Sherman, Angela Boltman, Gustav Taxén, Jack Best, Joe Hammer, Alex Kruskal, Abby Lal, Thomas Schwenn, Lauren Sumida, R. Wagner, J. Hendler (2000)
Designing StoryRooms: interactive storytelling spaces for children
A. Druin, B. Bederson, Angela Boltman, Adrian Miura, Debby Knotts-Callahan, M. Platt (1998)
Children as our technology design partners
C. Ahlberg, Christopher Williamson, B. Shneiderman (1992)
Dynamic queries for information exploration: an implementation and evaluationProceedings of the SIGCHI Conference on Human Factors in Computing Systems
H. Beyer, K. Holtzblatt (1998)
Contextual design - defining customer-centered systems
B. Bederson, Jon Meyer, L. Good (2000)
Jazz: an extensible zoomable user interface graphics toolkit in Java
G. Revelle, A. Druin, Michele Platner, Stacy Weng, B. Bederson, J. Hourcade, Lisa Sherman (2000)
Young Children's Search Strategies and Construction of Search Queries
S. Benford, B. Bederson, Karl-Petter Åkesson, V. Bayon, A. Druin, Pär Hansson, J. Hourcade, Rob Ingram, Helen Neale, C. O'Malley, K. Simsarian, D. Fraser, Y. Sundblad, Gustav Taxén (2000)
Designing storytelling technologies to encouraging collaboration between young childrenProceedings of the SIGCHI conference on Human Factors in Computing Systems
A. Druin (1999)
Cooperative inquiry: developing new technologies for children with children
A. Druin, B. Bederson, Angela Boltman, Adrian Miura, Debby Knotts-Callahan, M. Platt (1998)
Chapter 3: Children as Our Technology Design Partners+
A. Druin (1998)
The design of children's technology
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Enhanced dynamic queries via movable filters
D. Schuler, A. Namioka (1993)
Participatory Design: Principles and Practices
Gustav Taxén, A. Druin, Carina Fast, M. Kjellin (2001)
KidStory: A technology design partnership with childrenBehaviour & Information Technology, 20
G. Furnas, Samuel Rauch (1998)
Considerations for information environments and the NaviQue workspace
M. Scaife, Y. Rogers (1998)
Kids as informants: telling us what we didn't know or confirming what we knew already?
Vicki Napper (1994)
Design at work: Cooperative design of computer systems, Greenbaum, J. and Kyng, M. (Eds.). The book, Design at Work: Cooperative design of computer systems, Lawrence Erlbaum Associates, 1991, (ISBN 0-8058-611-3) is available in hardback ($49.95) and paperback ($29.95)Educational Technology Research and Development, 42
P. Moore, A. George (1991)
Children as Information Seekers: The Cognitive Demands of Books and Library Systems.School Library Media Quarterly, 19
Steve Jones (1998)
Graphical query specification and dynamic result previews for a digital library
A. Pejtersen (1989)
A library system for information retrieval based on a cognitive task analysis and supported by an icon-based interface
Paul Solomon (1993)
Children's Information Retrieval Behavior: A Case Analysis of an OPACJ. Am. Soc. Inf. Sci., 44
Virginia Walter, C. Borgman, S. Hirsh (1996)
The Science Library Catalog: A Springboard for Information LiteracySchool Library Media Quarterly, 24
'HVLJQLQJ D 'LJLWDO /LEUDU\ IRU <RXQJ &KLOGUHQ $Q ,QWHUJHQHUDWLRQDO 3DUWQHUVKLS $OOLVRQ 'UXLQ %HQMDPLQ % %HGHUVRQ -XDQ 3DEOR +RXUFDGH /LVD 6KHUPDQ *OHQGD 5HYHOOH 0LFKHOH 3ODWQHU 6WDF\ :HQJ +XPDQ&RPSXWHU ,QWHUDFWLRQ /DE 8QLYHUVLW\ RI 0DU\ODQG &ROOHJH 3DUN 0' 86$ DOOLVRQG#XPLDFVXPGHGX KWWSZZZFVXPGHGXKFLOVHDUFKNLGV ABSTRACT As more information resources become accessible using computers, our digital interfaces to those resources need to be appropriate for all people. However when it comes to digital libraries, the interfaces have typically been designed for older children or adults. Therefore, we have begun to develop a digital library interface developmentally appropriate for young children (ages 5-10 years old). Our prototype system we now call SearchKids offers a graphical interface for querying, browsing and reviewing search results. This paper describes our motivation for the research, the design partnership we established between children and adults, our design process, the technology outcomes of our current work, and the lessons we have learned. 1. THE NEED FOR RESEARCH A growing body of knowledge is becoming available digitally for adults and older students. Far less, however, has been developed with interfaces that are suitable for younger elementary school children (ages 5-10 years old). Children want access to pictures,
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