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Dynamic Collections: A 3D Web Infrastructure for Artifact Engagement

Dynamic Collections: A 3D Web Infrastructure for Artifact Engagement AbstractArchaeological collections are crucial in heritage studies and are used every day for training archaeologists and cultural heritage specialists. The recent developments in 3D acquisition and visualization technology has contributed to the rapid emergence of a large number of 3D collections, whose production is often justified as the democratization of data and knowledge production. Despite the fact that several 3D datasets are now available online, it is not always clear how the data – once stored – may be engaged by archaeology students, and the possible challenges the students may face in the learning process. The goal of the Dynamic Collections project at Lund University is to develop a novel 3D web infrastructure designed to support higher education and research in archaeology. At the onset of the COVID-19 pandemic in the spring of 2020, all teaching at Lund University moved online, reinforcing the urgency for such an infrastructure. By letting a group of students test an early version of the system as part of their online teaching, we were able to study how they used and interacted with an archaeological collection in 3D and explore the intersection of digital methods and pedagogy in archaeology. This article presents the preliminary results from this experiment. http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png Open Archaeology de Gruyter

Dynamic Collections: A 3D Web Infrastructure for Artifact Engagement

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Publisher
de Gruyter
Copyright
© 2021 Fredrik Ekengren et al., published by De Gruyter
ISSN
2300-6560
eISSN
2300-6560
DOI
10.1515/opar-2020-0139
Publisher site
See Article on Publisher Site

Abstract

AbstractArchaeological collections are crucial in heritage studies and are used every day for training archaeologists and cultural heritage specialists. The recent developments in 3D acquisition and visualization technology has contributed to the rapid emergence of a large number of 3D collections, whose production is often justified as the democratization of data and knowledge production. Despite the fact that several 3D datasets are now available online, it is not always clear how the data – once stored – may be engaged by archaeology students, and the possible challenges the students may face in the learning process. The goal of the Dynamic Collections project at Lund University is to develop a novel 3D web infrastructure designed to support higher education and research in archaeology. At the onset of the COVID-19 pandemic in the spring of 2020, all teaching at Lund University moved online, reinforcing the urgency for such an infrastructure. By letting a group of students test an early version of the system as part of their online teaching, we were able to study how they used and interacted with an archaeological collection in 3D and explore the intersection of digital methods and pedagogy in archaeology. This article presents the preliminary results from this experiment.

Journal

Open Archaeologyde Gruyter

Published: Jun 8, 2021

Keywords: 3D collections; digital archaeology; 3D web visualization; higher education; COVID-19 pandemic

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