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Automatic fight detection in surveillance videos

Automatic fight detection in surveillance videos <jats:sec> <jats:title content-type="abstract-subheading">Purpose</jats:title> <jats:p>Social signal processing under affective computing aims at recognizing and extracting useful human social interaction patterns. Fight is a common social interaction in real life. A fight detection system finds wide applications. This paper aims to detect fights in a natural and low-cost manner.</jats:p> </jats:sec> <jats:sec> <jats:title content-type="abstract-subheading">Design/methodology/approach</jats:title> <jats:p>Research works on fight detection are often based on visual features, demanding substantive computation and good video quality. In this paper, the authors propose an approach to detect fight events through motion analysis. Most existing works evaluated their algorithms on public data sets manifesting simulated fights, where the fights are acted out by actors. To evaluate real fights, the authors collected videos involving real fights to form a data set. Based on the two types of data sets, the authors evaluated the performance of their motion signal analysis algorithm, which was then compared with the state-of-the-art approach based on MoSIFT descriptors with Bag-of-Words mechanism, and basic motion signal analysis with Bag-of-Words.</jats:p> </jats:sec> <jats:sec> <jats:title content-type="abstract-subheading">Findings</jats:title> <jats:p>The experimental results indicate that the proposed approach accurately detects fights in real scenarios and performs better than the MoSIFT approach.</jats:p> </jats:sec> <jats:sec> <jats:title content-type="abstract-subheading">Originality/value</jats:title> <jats:p>By collecting and annotating real surveillance videos containing real fight events and augmenting with well-known data sets, the authors proposed, implemented and evaluated a low computation approach, comparing it with the state-of-the-art approach. The authors uncovered some fundamental differences between real and simulated fights and initiated a new study in discriminating real against simulated fight events, with very good performance.</jats:p> </jats:sec> http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png International Journal of Pervasive Computing and Communications CrossRef

Automatic fight detection in surveillance videos

International Journal of Pervasive Computing and Communications , Volume 13 (2): 130-156 – Jun 5, 2017

Automatic fight detection in surveillance videos


Abstract

<jats:sec>
<jats:title content-type="abstract-subheading">Purpose</jats:title>
<jats:p>Social signal processing under affective computing aims at recognizing and extracting useful human social interaction patterns. Fight is a common social interaction in real life. A fight detection system finds wide applications. This paper aims to detect fights in a natural and low-cost manner.</jats:p>
</jats:sec>
<jats:sec>
<jats:title content-type="abstract-subheading">Design/methodology/approach</jats:title>
<jats:p>Research works on fight detection are often based on visual features, demanding substantive computation and good video quality. In this paper, the authors propose an approach to detect fight events through motion analysis. Most existing works evaluated their algorithms on public data sets manifesting simulated fights, where the fights are acted out by actors. To evaluate real fights, the authors collected videos involving real fights to form a data set. Based on the two types of data sets, the authors evaluated the performance of their motion signal analysis algorithm, which was then compared with the state-of-the-art approach based on MoSIFT descriptors with Bag-of-Words mechanism, and basic motion signal analysis with Bag-of-Words.</jats:p>
</jats:sec>
<jats:sec>
<jats:title content-type="abstract-subheading">Findings</jats:title>
<jats:p>The experimental results indicate that the proposed approach accurately detects fights in real scenarios and performs better than the MoSIFT approach.</jats:p>
</jats:sec>
<jats:sec>
<jats:title content-type="abstract-subheading">Originality/value</jats:title>
<jats:p>By collecting and annotating real surveillance videos containing real fight events and augmenting with well-known data sets, the authors proposed, implemented and evaluated a low computation approach, comparing it with the state-of-the-art approach. The authors uncovered some fundamental differences between real and simulated fights and initiated a new study in discriminating real against simulated fight events, with very good performance.</jats:p>
</jats:sec>

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Publisher
CrossRef
ISSN
1742-7371
DOI
10.1108/ijpcc-02-2017-0018
Publisher site
See Article on Publisher Site

Abstract

<jats:sec> <jats:title content-type="abstract-subheading">Purpose</jats:title> <jats:p>Social signal processing under affective computing aims at recognizing and extracting useful human social interaction patterns. Fight is a common social interaction in real life. A fight detection system finds wide applications. This paper aims to detect fights in a natural and low-cost manner.</jats:p> </jats:sec> <jats:sec> <jats:title content-type="abstract-subheading">Design/methodology/approach</jats:title> <jats:p>Research works on fight detection are often based on visual features, demanding substantive computation and good video quality. In this paper, the authors propose an approach to detect fight events through motion analysis. Most existing works evaluated their algorithms on public data sets manifesting simulated fights, where the fights are acted out by actors. To evaluate real fights, the authors collected videos involving real fights to form a data set. Based on the two types of data sets, the authors evaluated the performance of their motion signal analysis algorithm, which was then compared with the state-of-the-art approach based on MoSIFT descriptors with Bag-of-Words mechanism, and basic motion signal analysis with Bag-of-Words.</jats:p> </jats:sec> <jats:sec> <jats:title content-type="abstract-subheading">Findings</jats:title> <jats:p>The experimental results indicate that the proposed approach accurately detects fights in real scenarios and performs better than the MoSIFT approach.</jats:p> </jats:sec> <jats:sec> <jats:title content-type="abstract-subheading">Originality/value</jats:title> <jats:p>By collecting and annotating real surveillance videos containing real fight events and augmenting with well-known data sets, the authors proposed, implemented and evaluated a low computation approach, comparing it with the state-of-the-art approach. The authors uncovered some fundamental differences between real and simulated fights and initiated a new study in discriminating real against simulated fight events, with very good performance.</jats:p> </jats:sec>

Journal

International Journal of Pervasive Computing and CommunicationsCrossRef

Published: Jun 5, 2017

References