Digital Games as History: How Videogames Represent the Past and Offer Access to Historical Practice, written by Adam Chapman (2016)
Digital Games as History: How Videogames Represent the Past and Offer Access to Historical...
Asimos, Vivian
2018-08-14 00:00:00
http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.pngJournal of Religion, Media and Digital CultureBrillhttp://www.deepdyve.com/lp/brill/digital-games-as-history-how-videogames-represent-the-past-and-offer-M65q0o3Gm3
Digital Games as History: How Videogames Represent the Past and Offer Access to Historical Practice, written by Adam Chapman (2016)
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