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Real-time: the “Lost World” of software debugging and testing

Real-time: the “Lost World” of software debugging and testing Real-time debug and test is still a “lost world” compared to the “civilization” developed in other areas of software, says Robert L. Glass. From a survey of current practice across several projects and companies, he defines a state of the art for this problem area and suggests improvements which will ease the practitioner's task. http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png Communications of the ACM Association for Computing Machinery

Real-time: the “Lost World” of software debugging and testing

Communications of the ACM , Volume 23 (5) – May 1, 1980

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Publisher
Association for Computing Machinery
Copyright
Copyright © 1980 by ACM Inc.
ISSN
0001-0782
DOI
10.1145/358855.358857
Publisher site
See Article on Publisher Site

Abstract

Real-time debug and test is still a “lost world” compared to the “civilization” developed in other areas of software, says Robert L. Glass. From a survey of current practice across several projects and companies, he defines a state of the art for this problem area and suggests improvements which will ease the practitioner's task.

Journal

Communications of the ACMAssociation for Computing Machinery

Published: May 1, 1980

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