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Energy Expenditure and Cardiovascular Responses to Seated and Active Gaming in Children

Energy Expenditure and Cardiovascular Responses to Seated and Active Gaming in Children ARTICLE Energy Expenditure and Cardiovascular Responses to Seated and Active Gaming in Children Robin R. Mellecker, BSc; Alison M. McManus, PhD −1 −1 Objective: To examine energy expenditure and cardio- min ; P .001), XaviX bowling (1.89 [0.45] kcal/min ; vascular responses in children during seated and active P .001), and XaviX J-Mat gaming (5.23 [1.63] kcal/ −1 gaming. min ; P .001) compared with rest. The energy ex- pended above rest was significantly higher for the 2 ac- Design: Comparison study. tive gaming formats (P .001 for both) compared with seated gaming. The heart rate was significantly higher dur- Setting: Children’s Exercise Laboratory, University of −1 ing XaviX bowling (mean [SD, ]102 [20] beats/min ; Hong Kong. P .001) and XaviX J-Mat gaming (160 [20] beats/ −1 Participants: Eighteen children (aged 6-12 years) re- min ; P .001) compared with rest. Heart rate during cruited from local primary schools. the XaviX J-Mat gaming was significantly higher than dur- ing seated gaming (P .001). Main Exposure: Active and seated computer games played by all participants. Conclusions: This study has shown that using active gaming media results in meaningful increases in energy Main Outcome Measures: Resting energy expendi- expenditure and http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png JAMA Pediatrics American Medical Association

Energy Expenditure and Cardiovascular Responses to Seated and Active Gaming in Children

JAMA Pediatrics , Volume 162 (9) – Sep 1, 2008

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References (53)

Publisher
American Medical Association
Copyright
Copyright 2008 American Medical Association. All Rights Reserved. Applicable FARS/DFARS Restrictions Apply to Government Use.
ISSN
2168-6203
eISSN
2168-6211
DOI
10.1001/archpedi.162.9.886
pmid
18762609
Publisher site
See Article on Publisher Site

Abstract

ARTICLE Energy Expenditure and Cardiovascular Responses to Seated and Active Gaming in Children Robin R. Mellecker, BSc; Alison M. McManus, PhD −1 −1 Objective: To examine energy expenditure and cardio- min ; P .001), XaviX bowling (1.89 [0.45] kcal/min ; vascular responses in children during seated and active P .001), and XaviX J-Mat gaming (5.23 [1.63] kcal/ −1 gaming. min ; P .001) compared with rest. The energy ex- pended above rest was significantly higher for the 2 ac- Design: Comparison study. tive gaming formats (P .001 for both) compared with seated gaming. The heart rate was significantly higher dur- Setting: Children’s Exercise Laboratory, University of −1 ing XaviX bowling (mean [SD, ]102 [20] beats/min ; Hong Kong. P .001) and XaviX J-Mat gaming (160 [20] beats/ −1 Participants: Eighteen children (aged 6-12 years) re- min ; P .001) compared with rest. Heart rate during cruited from local primary schools. the XaviX J-Mat gaming was significantly higher than dur- ing seated gaming (P .001). Main Exposure: Active and seated computer games played by all participants. Conclusions: This study has shown that using active gaming media results in meaningful increases in energy Main Outcome Measures: Resting energy expendi- expenditure and

Journal

JAMA PediatricsAmerican Medical Association

Published: Sep 1, 2008

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