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Purpose – The purpose of the paper is to share the types, uses, and students' recommendations about reusable digital learning objects at Northwest Missouri State University, which can be used or adapted by other libraries in both online and on‐ground information literacy instruction...
Purpose – The purpose of this guest editorial is to provide an overview of the LOEX‐of‐the‐West 2008 Conference. Design/methodology/approach – The paper is a review the conference, which was hosted by the University of Nevada, Las Vegas, and held from June 4‐6 on the UNLV campus....
Purpose – This paper seeks to present the findings of a series of experiments in embedding a librarian at a variety of levels into the undergraduate classroom. This study aimed to determine whether different levels of librarian embedment correlated with improvement in undergraduate students'...
Purpose – The ACRL Competency Standards related to learners' values and value systems has not been interrogated in relation to information literacy theory or practice. This paper aims to analyze the inclusion of values in these and other guidelines and seeks evidence of the development of this...
Purpose – The purpose of this conference report is to provide a perspective of the LOEX‐of‐the‐West (LOTW) biennial conference from a first time attendee. Design/methodology/approach – Reviews the conference from the perspective of a first time attendee and highlights several sessions...
Purpose – This paper aims to describe the benefits of contact between the language librarian and a first year language class at Washington State University, for the purpose of promoting library resources to inform language learning. Design/methodology/approach – The paper discusses...
Purpose – This paper aims to focus on the usefulness of a library version of the popular television show Jeopardy as an active learning technique for library instruction. Design/methodology/approach – The review considers the effectiveness of Library Jeopardy as an active learning technique...
Purpose – The paper aims to present a methodology for analyzing the pedagogical content of video games and to present the findings of one such analysis. Design/methodology/approach – The pedagogical analysis presented here consists of three parts – an introduction to the new media of video...
Purpose – The purpose of this paper is to determine the feasibility of modifying a commercial off‐the‐shelf video game that incorporates elements of information literacy. Design/methodology/approach – This paper examines six game design elements of educational video games and discusses...
Purpose – The purpose of this paper is to provide a selected bibliography of recent resources on library instruction and information literacy. Design/methodology/approach – The paper identifies and annotates periodical articles, monographs, and audiovisual material, in the area of library...
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