New! You can now keep track of new articles from Presence: Teleoperators and Virtual Environments on your personalized homepage!
When moving around in the world, humans can use the motion sensations provided by their kinesthetic, vestibular, and visual senses to maintain their sense of direction. Previous research in virtual environments (VEs) has shown that this so-called path integration process is inaccurate in the case...
This paper describes the design and implementation of the Fully Immersive Team Training (FITT) research system. FITT was developed to support research on the use of distributed virtual environments (VEs) for team training. A generic search mission was created and modeled after decision-making and...
Virtual reality application design is usually guided by a content-driven strategy, which gives priority to the application's content and context. In this paper, we shall describe and study a novel strategy in VR application design that is centered on the design of the user interaction, regardless...