Select All | Select None
Login failed. Please try again.
Forgot your password?
Log in with Facebook
Log in with Google
You can now keep track of new articles from On the Horizon on your personalized homepage!
Purpose – The purpose of this paper is to show that the online learning environment can be seen as the means by which higher education can explore the challenges and opportunities raised by online and digital society. Design/methodology/approach – The paper argues that the online learning...
Purpose – The purpose of this paper is to present a prototype pluggable service‐oriented virtual learning environment, enabling teachers to create an integrated teaching environment using tools that have been chosen to best meet their academic requirements. Design/methodology/approach –...
Purpose – The purpose of this paper is to explore the driving forces moving Sakai to join the new era of social applications by adopting a content‐focused methodology. Design/methodology/approach – The exploration is performed by looking at the way in which the role of content has developed...
Purpose – The purpose of this paper is to explore the opportunities in moving to a Web 2.0 global learning environment. NIXTY, a Web 2.0 platform, is utilized to illustrate how OpenSocial, OpenID, and OpenCourseWare can be implemented to facilitate open education. Design/methodology/approach...
Purpose – The purpose of this paper is to chronicle new user experience (UX) design approaches being pioneered in an international, multi‐institution, multi‐sector, cross‐project initiative called the Fluid Project, covering the strengths and shortcomings of these approaches and the...
Purpose – The purpose of this paper is to consider the pedagogical, disciplinary, and institutional implications of social media for higher education. Design/methodology/approach – The paper examines current theories on educational technology and social media in the context of specific social...
Purpose – The purpose of this paper is to show that pointing to patterns of change in the adoption and institutionalization of educational resources, the appropriateness of traditional heavy and front‐loaded planning and management regimes is challenged in favor of alternative Agile Methods....
Purpose – The purpose of this paper is to explore technology strategies and policies in the areas of standards, repositioning of technology, and service‐oriented architecture that focus on enabling innovation while retaining coherence and viability. Design/methodology/approach – The paper...
Purpose – The purpose of this paper is to show the practicality of a new portfolio design that incorporates distributed content, emphasizes student ownership, encourages social learning, and acknowledges the central importance of ease of use. Design/methodology/approach – The approach's...
Purpose – This paper seeks to describe the evolution of the web outside academia and the Academy's struggle both to adapt and to cope, and to recommend policy changes vis‐à‐vis the barriers to innovation in the higher education market. Design/methodology/approach – The paper first...
results per page
Save this article to read later. You can see your Read Later on your DeepDyve homepage.
To save an article, log in first, or sign up for a DeepDyve account if you don't already have one.
Sign Up Log In
To subscribe to email alerts, please log in first, or sign up for a DeepDyve account if you don't already have one.
Read and print from thousands of top scholarly journals.
Sign up with Facebook
Sign up with Google
Already have an account? Log in
To get new article updates from a journal on your personalized homepage, please log in first, or sign up for a DeepDyve account if you don't already have one.