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Purpose – The purpose of this paper is to show that the online learning environment can be seen as the means by which higher education can explore the challenges and opportunities raised by online and digital society. Design/methodology/approach – The paper argues that the online learning...
Purpose – The purpose of this paper is to present a prototype pluggable service‐oriented virtual learning environment, enabling teachers to create an integrated teaching environment using tools that have been chosen to best meet their academic requirements. Design/methodology/approach –...
Purpose – The purpose of this paper is to explore the driving forces moving Sakai to join the new era of social applications by adopting a content‐focused methodology. Design/methodology/approach – The exploration is performed by looking at the way in which the role of content has developed...
Purpose – The purpose of this paper is to explore the opportunities in moving to a Web 2.0 global learning environment. NIXTY, a Web 2.0 platform, is utilized to illustrate how OpenSocial, OpenID, and OpenCourseWare can be implemented to facilitate open education. Design/methodology/approach...
Purpose – The purpose of this paper is to chronicle new user experience (UX) design approaches being pioneered in an international, multi‐institution, multi‐sector, cross‐project initiative called the Fluid Project, covering the strengths and shortcomings of these approaches and the...
Purpose – The purpose of this paper is to consider the pedagogical, disciplinary, and institutional implications of social media for higher education. Design/methodology/approach – The paper examines current theories on educational technology and social media in the context of specific social...
Purpose – The purpose of this paper is to show that pointing to patterns of change in the adoption and institutionalization of educational resources, the appropriateness of traditional heavy and front‐loaded planning and management regimes is challenged in favor of alternative Agile Methods....
Purpose – The purpose of this paper is to explore technology strategies and policies in the areas of standards, repositioning of technology, and service‐oriented architecture that focus on enabling innovation while retaining coherence and viability. Design/methodology/approach – The paper...
Purpose – The purpose of this paper is to show the practicality of a new portfolio design that incorporates distributed content, emphasizes student ownership, encourages social learning, and acknowledges the central importance of ease of use. Design/methodology/approach – The approach's...
Purpose – This paper seeks to describe the evolution of the web outside academia and the Academy's struggle both to adapt and to cope, and to recommend policy changes vis‐à‐vis the barriers to innovation in the higher education market. Design/methodology/approach – The paper first...
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