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Purpose – The purpose of this paper is to consider Turing's two tests for machine intelligence: the parallel‐paired, three‐participants game presented in his 1950 paper, and the “jury‐service” one‐to‐one measure described two years later in a radio broadcast. Both versions were...
Purpose – The purpose of this paper is to consider Turing's test and his objections to the idea that a machine might eventually pass it. Discusses behavioural diversity in relation to the Turing test. Design/methodology/approach – The paper argues that this objection cannot be dismissed...
Purpose – An important lesson that philosophy can learn from the Turing test and computer science more generally concerns the careful use of the method of levels of abstraction (LoAs). The purpose of this paper is to summarize the method and apply it to the paper, modelling and analysis of...
Purpose – The purpose of this paper is to consider the Turing test (TT) in relation to artistic creativity. Design/methodology/approach – Considers the TT in the domain of art rather than the usual context. Examines the TT in music and gives examples that involve exploratory creativity....
Purpose – It is widely known that when Turing first introduced his “imitation‐game” test for ascertaining whether a computing machine can think, he considered, and found wanting, a series of objections to his position. It seems safe to say that one of these objections, the “theological...
Purpose – The purpose of this paper is to consider Alan Turing's philosophical paper on “Computing machinery and intelligence”, in which he defined the “imitation game”, now usually known as the Turing test. Design/methodology/approach – The paper shows that Turing's paper contained...
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