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Purpose The current study examined one’s sense of personal invincibility as a contributing factor to high school athletes’ more frequent behavioral risks compared to those of non-athletes. Perceived risk was assessed as a mediator of sports participation and alcohol use, and sports...
This study investigated the association between household member’s (HHM) smoking or secondhand smoke exposure and caries, using a cross-sectional sample of adolescents who had both dental examination and data on HHM smoking (n = 1,873). The results suggest that HHM smoking may be a risk...
Most health literacy tools have been validated only for adults, but health literacy is also important for adolescents who must increasingly make personal health decisions. This pilot adolescent validation of the Test of Functional Health Literacy in Adults suggests that the reading comprehension...
Purpose The aim of the present study was to examine whether early adolescent major depressive disorder was associated with negative health outcomes in young adulthood after controlling for depression at the time of follow-up. In addition, indicators of medical and social costs associated with...
Purpose Although much has been learned about road rage among adults, data on road rage experiences among adolescents has not been available previously. We examine the prevalence and demographic correlates of road rage victimization based on a population survey of Ontario students.
Purpose Measuring pregnancy intentions has been difficult. This study examines questions regarding pregnancy intentions and their association with adolescents’ sexual and contraceptive behaviors longitudinally.
Purpose The Dutch national policy regarding alcohol and youth relies on retailers’ willingness to refuse to sell alcohol to underage customers. This study examined unobtrusively whether supermarkets and liquor stores do indeed comply with the legal age restrictions for alcohol sales.
Purpose Adolescents with chronic illnesses have been shown to have management and treatment issues resulting in poor outcomes. These issues may arise from non-interest in self care and illness knowledge. A video game, “Re-Mission,” was developed to actively involve young people with cancer in...
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