1 - 7 of 7 articles
Purpose – By expanding the technology acceptance model, the purpose of this paper is to provide a research model to examine the impact of online (information quality, system quality and service quality) and offline (offline activities) features on the sustainability of virtual communities....
Purpose – This web mining paper aims at analyzing whether the number of links pointing to a web page is biased by the structure of web sites. Design/methodology/approach – By web‐design mining methods, two collections of web pages are extracted and the in‐links counts are determined by querying...
Purpose – The purpose of this paper is to provide an explanation of factors influencing online music purchase intention of Taiwanese early adopter of online music, which can help the online music practitioners of Taiwan to develop better market strategies. Design/methodology/approach – An...
Purpose – The purpose of this paper is to provide a mechanism to characterize web sites, at the conceptualization stage, whose information content can be defined in terms of hybrid conceptual models. Usually in this type of web site, some of the domain information units are modeled in terms of...
Purpose – The purpose of this paper is to investigate different effects of three network externality factors, i.e. local network size, network strength, and total network size, on online messenger, online community, chat room and e‐mail services. Design/methodology/approach – In the paper...
Purpose – The purpose of this paper is to provide an overview of the Sender Policy Framework (SPF) and discuss its merits for adoption as an anti‐phishing mechanism. Design/methodology/approach – All of the active domains in the .se zone were probed to determine if they have an SPF‐policy. This...
Purpose – The paper has two objectives. First, it seeks to present a procedure for exploring web site development using the Internet archive (www.archive.org). Second, it aims to test the assumption that over time a progression in web site numbers and interactivity is visible within an industry...
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