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The purpose of this study was to examine the effects of social cues in self-presentations and the congruence of other-generated comments with the self-presentation in people's evaluations of a profile owner. A 2 (level of social cues: high vs. low)×2 (congruent vs. incongruent)×2 (order)×2...
Prior research suggests that video game features that appear natural or that otherwise allow players to identify with their in-game experience will promote enjoyment. Using a 2×2 experiment, this study demonstrates the positive effects of a steering-wheel controller and the opportunity to...
Human flesh search (HFS), a phenomenon that has recently emerged over the Internet, represents the interaction between the virtual and real worlds. The term “HFS” is equivalent to “cyber manhunt” in the West, although there were more large-scale HFS events reported in the East recently....
The death of Apple co-founder Steven Jobs was accompanied by a period of public mourning. Reflections shared by both those he knew and those who were connected to him through the devices he pioneered were imbued with expressions of loss. The goal of the present research was to understand the...
In 2011, China's Internet population reached over half a billion users and the popular Twitter-like social networking service, Weibo, has been adopted by half of the users since its launch in August 2009. Given the potential of the Internet to facilitate a civic culture in the authoritarian...
The present study examined the factors associated with individuals' use of three different text-based communication media: e-mail, cell-phone texting, and Facebook Wall postings. Three theoretical perspectives, including media richness theory, uses and gratifications, and perceived network...
Internet addiction has been considered to be associated with poor impulse control. The aim of this study is to compare the trait impulsivity of those suffering from Internet addiction with that of individuals suffering from pathological gambling. Twenty-seven patients diagnosed with Internet...
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