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Online relationships are less valuable than offline ones. Indeed, their net benefit depends on whether they supplement or substitute for offline social relationships.
Blending reality and virtuality, these interfaces let users see each other, along with virtual objects, allowing communication behaviors much more like face-to-face than like screen-based collaboration.
Valuable lessons learned from implementation experiences in parts of the world with different cultural heritages.
A one-year pilot education, tuition-free, that could be shared under an open-source license with the rest of the world.
Challenging the view that IT is responsible for widespread productivity gains.
Walking the ethical and legal line when it comes to accessing personal information.
How should scientists approach the innovations in visualization-rendering systems increasingly derived from computer game tools, interfaces, navigation techniques, and plot lines?
"The best way to predict the future is to invent it."---Alan Kay "…or at least posit a vision for others to build."---The authors
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