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The students in three sections of a class rated their knowledge and identified their view before and after each of five in-class debates. The degree of self-reported knowledge was significantly different after four of the five debates. Between 31% and 58% of participants changed their views after...
Based on a categorization of simulation and gaming barriers developed in a previous study, this work seeks to explore in greater depth the composition and nature of these obstacles. It examines the interrelationships between the barriers and the impact of other contextual factors in the pedagogic...
The prose essay, case study and laboratory report, composed by individual students in isolation from their peers, used to be the mainstay of undergraduate writing. However, in recent years an array of alternative assignment types such as blogs, letters and e-posters have widened the repertoire of...