From neuromorphic sensors to a chip under skin Morality and ethics in the world of the internet of thingsEmma Palese
2013 Journal of Information, Communication and Ethics in Society
doi: 10.1108/JICES-12-2012-0023
Purpose – The purpose of this paper is to explain the sense of choice in our contemporary world. Design/methodology/approach – Taking cue from the research of the Institute of Neuroinformatics of Swiss Federal Institute of Technology, and University of Zürich, this paper is meant to highlight that the contemporary individual is gradually abandoning his own freedom of choice: the principle of moral responsibility, and – consequently – sign of humanity. Findings – If today the smartphone is the most used tool, in the future we will soon benefit from a chip under skin which could delegate our choices. It is a piece of technology that is not only inspired by biology to create robots, but could also change our life. Originality/value – From the massive use of the cell phone to the robots which apparently ‘‘feel’’ and show emotions like humans do. From the wearable exoskeleton to the prototype reproducing the artificial sense of touch, technological progress explodes to the extent of embodying itself in our nakedness.
Why computer games can be essential for human flourishingBarbro Fröding; Martin Peterson
2013 Journal of Information Communication and Ethics in Society
doi: 10.1108/JICES-01-2013-0001
Purpose – The purpose of this paper is to argue that playing computer games for lengthy periods of time, even in a manner that will force the player to forgo certain other activities normally seen as more important, can be an integral part of human flourishing. Design/methodology/approach – The authors' claim is based on a modern reading of Aristotle's Nichomacean Ethics . It should be emphasized that the authors do not argue that computer gaming and other similar online activities are central to all people under all circumstances; but only seek to show that the claim holds true for some people under some circumstances and the authors try to spell out the relevant circumstances in detail. Findings – The authors provide a list of situations in which playing computer games for lengthy periods of time, in a manner that will force the player to forgo certain other activities normally seen as more important, is an integral part of human flourishing. Originality/value – The paper puts some novel pressure on the widely‐held belief that playing computer games for lengthy periods of time, in a manner that will force the player to forgo certain other activities normally seen as more important. The paper claims that playing some computer games and partaking in some forms of online activities could be highly conducive to what it actually means in practice to take care of oneself and, to paraphrase Aristotle, to be eager for fine actions.
ERP and precautionary ethics: harnessing critical thinking to engender sustainabilityKala Saravanamuthu; Carole Brooke; Michael Gaffikin
2013 Journal of Information Communication and Ethics in Society
doi: 10.1108/JICES-12-2012-0020
Purpose – The purpose of this paper is to review critical emancipatory literature to identify a discourse that could be used to successfully customise generic Enterprise Resource Planning (ERP) systems to particular user‐needs. The customisation exercise is posited in the context of contemporary society, which has to try to become more sustainable amidst uncertainty about the complex interrelationships between elements of the ecosystem. It raises new challenges for the customisation exercise, that of fostering the precautionary ethos and engaging realistically with complexity and uncertainty inherent in emergent knowledge about ecological resilience. Design/methodology/approach – This is a conceptual paper that draws on published research papers to tease out political constructs which are vital for facilitating sustainable decisions. Findings – This paper argues that the critical emancipatory influence on systems design has generated attempts to formulate socio‐ethical information systems. However, these systems are limited by their inability to engage with the politics of asymmetrical distribution of power, even though these systems rely on bottom‐up participation to change the status quo. Hence, it is suggested that systems design should learn from Gandhi's experiences in mobilising social reform to instil a precautionary ethos in the context of asymmetrical power relations. The discourse used to customise ERP should facilitate social learning about ecological resilience as it affects the capacity to reform in the interest of sustainable outcomes. It is proposed that the discourse be socially constructed on the vocabulary of integrated risk because it would enable management to take advantage of lived experiences and enhance the organisation's capacity to learn about formulating sustainable business practices. Practical implications – The recommended approach to identifying user‐needs (in customising ERP) is based on Gandhi's tried‐and‐tested approaches of mobilising bottom‐up participation in social reform. Originality/value – This paper brings in Eastern philosophy (namely Advaitic thinking) into the predominately Western‐dominated systems design arena. Its value lies in its practical applicability to real‐world design challenges.
Optimal ways for companies to use Facebook as a marketing channelLinnea Hansson; Anton Wrangmo; Klaus Solberg Søilen
2013 Journal of Information Communication and Ethics in Society
doi: 10.1108/JICES-12-2012-0024
Purpose – Social media has increased as a marketing channel, and Facebook is the biggest social media company globally. Facebook contains both positive and negative information about companies; therefore, it is important for companies to manage their Facebook page to best serve their own interests. Although most users are familiar with business and marketing activities on Facebook, they use it primarily for fun and personal purposes. The most effective methods for companies to use Facebook have not been clear. The personal nature of Facebook presents unique challenges for companies by raising ethical and social responsibility issues that are important to users. The purpose of this paper is to discover how companies can optimize their use of Facebook as a marketing channel. Design/methodology/approach – A survey was conducted. The respondents were 158 users of Facebook in Sweden; complete answers were provided by all respondents. In a series of specific questions and comments, the respondents were asked to describe an optimal marketing solution on Facebook for companies. They rated different functions, which were illustrated with pictures, to help in the cognitive process and to avoid misunderstandings. Findings – Most users who have an opinion on the issue accept marketing on Facebook, but only in the right amount. There are basically two groups: those who think that companies have no place on Facebook and those who want companies to be active on Facebook. The latter group emphasizes the importance of meaningful posts without unsolicited sales messages, and would prefer to search for the companies themselves rather than being bombarded by company messages. By far, status updates and pictures/images were found to be the most important functions to respondents. Research limitations/implications – The sample consisted of only Swedish users. Another limitation was that, since many Facebook users do not normally think about the implications of being exposed to marketing on Facebook, they have difficulty taking a position on many issues related to the service. Practical implications – The results give companies a clear idea of how to effectively use Facebook in their marketing efforts. Originality/value – A large number of companies are currently asking themselves, “How can we use Facebook in an optimal way?” The results in this study answer this question and lead directly to saving time and resources for these companies.