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GAMING AND GRAPHICS What's Your Porspoctivo? Richard Rouse III Par,,noid Productions "F/rst person is dead as a perspec/Jve."So said one of the designers of one of the most famous first-person perspective PC action games of the '90s. I only heard this declaration second hand through a friend of said designer, and as such won't mention who the developer was, or which game he designed. Nonetheless the statement is representative of a sentiment one could see throughout the industry following the runaway success of Tomb Raider, the first hit action game to use a real-time 3D engine with a third-person perspective. The recent success of such first person games as Half IJfe and Rainbow Six seems to have revitalized the popularity of that perspective in the gaming community, but still the debate between the viewpoints continues.What may seem to a developer as a chance to show off the cool moves of a well-defined main character, actually has deep ramifications on the type of game one creates, both in terms of game design and the resulting emotional attachment the player develops within the game. It seems the key comparison to make in considering first and third person PC action games

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What's your perspective?

Rouse III, Richard
ACM SIGGRAPH Computer Graphics , Volume 33 (3)
Association for Computing MachineryAug 1, 1999

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