..... w . . . . Trip Report Time and the Web Alan Dix Graphics, inj~rmation, waiting; ... java, multimedia, waiting, .. hypertext, waiting .... global networking, waiting .... waiting .... waiting ... All this has highlighted the role of temporal issues in h u m a n - c o m p u t e r interaction: ¢ H o w do people cope with delays? ¢ Is direct manipulation the correct paradigm for computer or network intensive tasks? ¢ H o w do people interact over extended timescales? ¢ W h a t architectural infrastructure do we need to support effective interfaces over slow or unreliable networks? T h e workshop began to address these issues building on the growing interest in this area, in particular on the popular workshop on Temporal Aspects of Usability held at Glasgow in 1995 [2], and recent meetings on Hypermedia Usability [3] and on user interfaces and C S C W for the web [4]. T h e day was split into three main parts: i) Setting the agenda: studies and issues with studies and analysis defining and establishing problems for time and the web. ii) Attacking the problem: theory
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