In keeping with the retrospective theme of this issue of Computer Graphics, Standards Pipeline takes a long look back at the history of the development of formal standards for computer graphics. As is fitting for a retrospective, there is a focus on where we have succeeded and where we have failed.Three guest authors contributed to this column. First, Andy van Dam takes us back to the early beginnings of standards for computer graphics and the forces that led to the first attempts at standards. Andy ends by describing the beginnings of the PHIGS and PHIGS+ standards efforts. Our second contributor, Richard F. Puk, who was the editor of the ISO PHIGS standard, describes its development in more detail, ending with its successes and its failures and a vision for the future. Our final contributor, Lofton Henderson brings us up to date on the development of the Computer Graphics Metafile and its amendments.
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