INVITED PAPER Simulation for Instruction : Some Considerations for Users and Designers Judith B . Edwards Lindquist Center for Measuremen t University of Iow a Iowa City, Iow a For many years, simulation has been used for a variety of purposes, fro m the staging of mock battles and wars to predicting elections to designin g harbors . This use of simulation in society has stimulated the growing use o f simulation for educational purposes . In universities and high schools , students now may interact with a computer-based simulation to learn laws o f physics, to see the results of decision strategies in business or government , to practice diagnosing patients, or to conduct dangerous experiments wit h (simulated) radioactive material . Many educators have been persuaded tha t the use of simulation is an instructional strategy of unparalleled effectiveness . Indeed, the fascination of a game-like situation coupled with th e glamor of the computer offer a compelling combination . Simulation as an instructional strategy has become rather widely an d enthusiastically accepted to the point that it is now possible to discus s the "state of the art" . We are going to do exactly
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