Review2 of The Access Principle Publisher: MIT Press, 2005 Author of book: by John Willinsky Author of Review: Scott Aaronson, aaronson@csail.mit.edu I have an ingenious idea for a company. My company will be in the business of selling computer games. But, unlike other computer game companies, mine will never have to hire a single programmer, game designer, or graphic artist. Instead I ll simply nd people who know how to make games, and ask them to donate their games to me. Naturally, anyone generous enough to donate a game will immediately relinquish all further rights to it. From then on, I alone will be the copyright-holder, distributor, and collector of royalties. This is not to say, however, that I ll provide no value-added. My company will be the one that packages the games in 25-cent cardboard boxes, then resells the boxes for up to $300 apiece. But why would developers donate their games to me? Because they ll need my seal of approval. I ll convince developers that, if a game isn t distributed by my company, then the game doesn t count indeed, barely even exists and all their labor on it has been in
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