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FROM THE EDITOR Learning Through Computer-Generated Visualization Regular readers of this column are accustomed to the Editor ™s thoughts, words and requests of the community. For this issue and the next, however, you ™ll have another ™s voice: I ™m Stephen Spencer, ACM SIGGRAPH Director for Publications, and though I ™ve been involved with ACM SIGGRAPH for many years, it ™s not often that I ™ve had (or taken) the opportunity to speak with you in this forum. This issue of the quarterly focuses on learning through computer graphics visualization, from information visualization to "serious" games and augmented reality. The man-machine interface is improving in quality by leaps and bounds, and these articles illustrate the power and reach of the current technology. Contributors Pat Hanrahan, Susan Varnum, Sue Blackman and the team of Mark Billinghurst, Raphael Grasset and Julian Looser each bring their specific talents and energies forward this issue. Experience their passion as you read the contributed articles, and we hope you apply the lessons they offer in your daily work. Changes Ahead for Computer Graphics 2005 is going to be an exciting year, and one filled with change and new opportunities for those who relish the content presented in this publication four times a year. Starting in July of 2005, the content presented here will be available on line through the organization ™s website at http://www.siggraph.org/. This change presents a number of new opportunities, allowing us to bring you additional and varied content in a much more timely manner. We ™re looking forward to providing you information that ™s important to you and in a manner that takes full advantage of the Web. I ™d also like to announce that after several years of faithful service, our current Editor Patricia Galvis-Assmus is stepping aside to pursue other career opportunities. Patricia had contributed articles and had been a guest editor before taking a lengthy turn at the top of the masthead. We wish her the best of luck in her pursuits. So what ™s next? The next (and final print) issue of Computer Graphics will not only look back at the past, but ahead to the future of this publication, with more information about the new direction this publication is taking. I welcome your thoughts and ideas, and if you have the time to help make it a more interesting and relevant publication for the ACM SIGGRAPH membership and the computer graphics community, then by all means, we ™d love to have you aboard. Stephen N. Spencer ACM SIGGRAPH Director for Publications Email: spencer@siggraph.org Notice to Past Authors of ACMPublished Articles ACM intends to create a complete electronic archive of all articles and/or other material previously published by ACM. If you have written a work that has been previously published by ACM in any journal or conference proceedings prior to 1978, or any SIG Newsletter at any time, and you do NOT want this work to appear in the ACM Digital Library, please inform permissions@acm.org, stating the title of the work, the author(s), and where and when published. Important Information for Contributors By submitting your article for distribution in this Special Interest Group publication, you hereby grant to ACM the following non-exclusive, perpetual, worldwide rights: ¢ To publish in print on condition of acceptance by the editor ¢ To digitize and post your article in the electronic version of this publication ¢ To include the article in the ACM Digital Library ¢ To allow users to copy and distribute the article for noncommercial, educational or research purposes However, as a contributing author, you retain copyright to your article and ACM will make every effort to refer requests for commercial use directly to you. Computer Graphics

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Learning through computer-generated visualization

Spencer, Stephen N.
ACM SIGGRAPH Computer Graphics , Volume 39 (1)
Association for Computing MachineryFeb 1, 2005

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