eee ¢e ¢e ¢eeee ¢ ¢ ¢eeeeeeeeeeeee ¢eee ¢e ¢ ¢eee ¢e ¢ ¢ee ¢eeeeeeeeeee ¢ ¢ ¢eee ¢ee ¢eeeee ¢eeee ¢ee ¢eeeeeee ¢eeeee Hunting for the Holy Grail With "Emotionally In telligen t" Virtual Actors Clark Elliott Background he Affective Reasoner (AR) is a broad platform for research on various aspects of computing emotions. The work is constrained to a descriptive model, based originally on the work of Ortony et al. [Ortony, Clore and Collins, 1988], wherein a broad comprehensive model of human emotion is used as a basis for describing and manipulating the social-emotional fabric of interaction between agents and their perceived worM, agents and other agents, and agents and humans. A key element of the "emotionally intelligent" processing that agents perform is that they each have idiosyncratic, dispositional ways they construe the world around them, and manifest responses to internal states that arise. It is from this processing that their relatively rich personalities are formed. A second constraint is that agents do not actually experience emotions themselves since no attempt to model body processes has been made. Despite the above constraints, AR agents have broad capabilities, some of which address three of the four areas
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