REAL-TIME INTERACTIVE GRAPHICS Graphics: The Language of Interactive Storytelling Why? Well, it turns out that interactivity I and authorially-controlled narratives are mutually exclusive, each diluting the other in equal meaJura2. Worse, the very medium of expression which we use to relate and document narratives in all passive forms language itself- cannot be reduced to a set of rules which can be computed by machines. All of which means the dream of creating interactive stories by wedding interactivity to narratives is dead. Today we mark the burial. Doubt and D e t e r m i n a t i o n But wait..,how can interactive storytelling be an impossibility when so many people can clearly see the potential.~ Haven't we all played a computer game that affected us in a way different from anything we'd previously experienced in a passive medium? Didn't some of us become developers because of those moments? The short and comforting answer is that we haven't been deluding ourselves. There is something to interactivity as a medium that is adaptable to a narrative experience. The problem is that it's not going to be the kind of narrative experience we had in mind. ] In
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