Astro Boy David Bowers Imagi Studios Hong Kong This sequence shows how Astro Boy first discovers his new power: flying! Like a new bird, it takes a little practice until he gets it right. The major technical challenge of this sequence was to achieve a continuous half-minute shot with dynamic camera motion tracking Astro Boy as he interacts with a sea of clouds. The artistic challenge was to maintain a realistic look with a cartoony sensibility, as Astro Boy plays in the clouds, making donut-hole shapes and curling them into ice cream cones. software Maya, RenderMan, Shake hardware PC graphics workstation, IBM render blades 10 Electronic Theater | Computer Animation Festival
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