AsWe May Communicate CarsonReynolds Abstract The purpose of this article is to critique and reshape one of the fundamental paradigms of Human-Computer Interaction: the workspace. This treatise argues that the concept of a workspace--as an interaction metaphor--has certain intrinsic defects. As an alternative, a new interaction model, the communication space is offered in the hope that it will bring user interfaces closer to the ideal of human-computer symbiosis, Keywords: Workspace, Communication Space, HumanComputer Interaction Our computer systems and corresponding interfaces have come quite a long way in recent years. We no longer patiently punch cards or type obscure and unintelligible commands to interact with our computers. However, out current graphical user interfaces, for all of their advantages, still have shortcomings. It is the purpose of this paper to attempt to deduce these flaws by carefully examining our earliest and most basic formulation of what a computer should be: a workspace. It consists of a desk, and while it can presumably be operated from a distance, it is primarily the piece of furniture at which he works. On top are slanting translucent screens, on which material can be projected for convenient reading. There is a keyboard and a set
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